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Alien Greenhouse: Expanded

Project Type

3D Environment

Date

December 2022

Role

Designer, Modeler, Texture Artist, Compositor.

I had the opportunity to continue working on my undergraduate capstone project under the guidance of Michelle Robinson- the Head of Characters at Walt Disney Animation Studios.
Michelle helped me manage my project and organize my time efficiently to ensure I was giving each area of the project enough attention and detail.
The Alien Greenhouse began has a half-research, half-art piece project for my senior year at Texas A&M University in 2021. I wanted to create this intriguing, sci-fi greenhouse with alien plants that pushed the imagination while still being grounded within science. I gathered resources from NASA, Cornell University and interviewed experts in concept art, climate and atmosphere. The link to the 2021 research paper is in the basic info of this post.
The result were plants that were designed by crossing existing plants with features and characteristics of deep-sea fish. I was able to finish the project with high quality plants, however I was dissatisfied with the state of the rest of the greenhouse. That is where I continued the project in Fall 2022.
I wanted to bring more attention to the rest of the greenhouse to compliment the visual aesthetic of the alien plants. I was inspired by 2001: Space Odyssey, real life space greenhouses developed by NASA, and The Fifth Element.
I'm proud of the final renders of this environment, and I'm incredibly grateful for Michelle's advice and guidance through this project.

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